In this video we refactor our A.I code into a nice and clean STATE MACHINE, the state machine will choose a state for our A.I/Enemy, and decide it’s actions based on it’s ever changing states!
Sebastian Graves
I create Unity tutorials!
In this video we refactor our A.I code into a nice and clean STATE MACHINE, the state machine will choose a state for our A.I/Enemy, and decide it’s actions based on it’s ever changing states!
Sebastian Graves