In this episode we begin work on our character leveling system. We create some stat adjustment gameobjects, as well as some general UI which includes the stat’s name, icon and projected potential level up amount.
Sebastian Graves
I create Unity tutorials!
In this episode we begin work on our character leveling system. We create some stat adjustment gameobjects, as well as some general UI which includes the stat’s name, icon and projected potential level up amount.
Sebastian Graves